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Virtual Reality (VR) Market is expected to grow at 15.6% CAGR between 2021-2031- Market insights, analysis, trends, and forecast - Sheer Analytics and Insights
Published : November 2021

According to a new market research report published by sheer analytics and insights, "The global virtual reality (VR) market was valued at $14.9 Billion in 2020. Growing at a high CAGR of more than 15.6% between 2021 and 2031, it is estimated to reach $85.9 Billion by 2031", as per the latest market research report titled global virtual reality Market - Industry analysis, size, share, growth, trends and forecast, 2021 – 2031.

The main growth factor driving the market for innovations going into the field is the growing investments in new sectors focusing on virtual reality. Increasing usage of VR in the training and development of employees, gaming, and illustration of products and future projects in a 3D manner is driving the market. It is expected to be the driving factor for the coming years. The education sector, whether in medical colleges or engineering colleges, had created a tremendous demand for VR headsets for training purposes during the past year. The other significant traction of VR demand is seen in establishing VR based theme parks globally. These theme parks are either standalone parks or parks established in present amusement parks.

Click full report at https://www.sheeranalyticsandinsights.com/market-report-research/virtual-reality-vr-market-21

Some of the recent developments are listed below:

  • In November 2021, Meta, acquired virtual reality company Within.
  • In November 2021, BuzzAR acquired The Cooking Game VR, a Facebook Oculus Spotlight virtual reality (VR) simulation game.
  • In November 2021, Resolution Games, acquired Zero Index for accelerating the growth of the resolution gaming library across all major VR and AR platforms.
  • In November 2021, iCandy acquired Lemon Sky Studios in a deal of $44.5 Mn.

The retail and corporate segment dominated the global virtual reality market with a share of over 35.2% in 2020 and is anticipated to maintain its lead for the next ten years. The growing adoption of VR headsets in retail and corporate, such as car showrooms, retail stores, and corporate offices, provides new heights to VR companies. Many companies are incorporating VR technology for introducing their new products to reach the masses.

VR allows customers to enhance the shopping experience even without going inside any store. It’s an extended form of online shopping, through which one can feel the products. Alibaba has already incorporated the concept, introducing the idea of ‘Singles Day’ shopping. Through this model, shoppers could explore any listed virtual store, pick up and examine items in 3D before deciding to purchase them with just a look. Visualizing products online with a taste of personalization helps dealers and shop owners to invest and engage in their respective businesses.

Request a Sample Copy of Report: https://www.sheeranalyticsandinsights.com/request-sample/virtual-reality-vr-market-21

According to the study, key players operating in this market are Apple, Inc. (U.S.), CyberGlove Systems (U.S.), Eon Reality (U.S.), Google (U.S.), HTC (Taiwan), Leap Motion (U.S.), Meta (U.S.), Microsoft (U.S.), Nvidia Corporation (U.S.), Samsung Electronics (South Korea), Sixense Enterprises (U.S.), Sony (Japan), Unity Software Inc. (U.S.) and Vuzix (U.S.).

The global Virtual reality Market Has Been Segmented Into:

Global virtual reality market - analysis & forecast, by application

  • Introduction
  • Gaming and Entertainment
  • Healthcare
  • Retail and Corporate
  • Aerospace & Defense
  • Fitness
  • Industrial
  • Education
  • Construction
  • Others

Global virtual reality market - analysis & forecast, by components

  • Hardware
  • Software
  • Content Solutions

Global virtual reality market - analysis & forecast, by type

  • Introduction
  • Non-Immersive
  • Semi-immersive
  • Fully immersive

Global virtual reality market - analysis & forecast, by region

  • North America virtual reality market
    • North America virtual reality market, By Country
      • US
      • Canada
      • Mexico
    • North America virtual reality market, By Application
    • North America virtual reality market, By Components
    • North America virtual reality market, By Type
  • Europe virtual reality market
    • Europe virtual reality market, By Country
      • Germany
      • UK
      • France
      • Italy
      • Rest of Europe (ROE)
    • Europe virtual reality market, By Application
    • Europe virtual reality market, By Components
    • Europe virtual reality market, By Type
  • Asia Pacific virtual reality market
    • Asia Pacific virtual reality market, By Country
      • China
      • Japan
      • India
      • Australia
      • Rest of APAC
    • Asia-Pacific virtual reality market, By Application
    • Asia-Pacific virtual reality market, By Components
    • Asia-Pacific virtual reality market, By Type
  • LAMEA virtual reality market
    • LAMEA virtual reality market, By Region/Country
      • Latin America
      • Middle East
      • Africa
    • LAMEA virtual reality market, By Application
    • LAMEA virtual reality market, By Components
    • LAMEA virtual reality market, By Type
  • Competitive landscape
    • Introduction
    • Competitive trends analysis
    • Top company rankings
    • recent developments
    • Expansions, funding & investments
      • New product launch
      • Mergers & acquisitions
      • Collaborations/partnerships/agreements

About Us     

Sheer Analytics and Insights Private Limited is market research, consulting, and IT services company. We as a company believe in providing point to point data and its analysis with the combination of our human and automation integration. Sheer Analytics and Insights cover majorly eight industry verticals, including chemicals, life science, communications, and electronics, materials, consumer goods, defense, and BFSI sector.

Sheer Analytics believes in quality work and ensures that the product delivered to the client is meaningful for them. We publish reports based on our advanced analytics reports, which are generated with the help of our in-house databases, external databases, and artificial intelligence integration processes. We stand out from other market research companies in terms of integrating facts with meaningful insights for forecasting.

Apart from publishing syndicated reports (mostly client reports), we are dealing with projects primarily based on “Go to Market Strategy, Data Mining and Extraction,” meaning full data analysis based on big data and many other database services and content related services.

Our products include quick turnaround datasets, TAM/PAM Analysis to full-fledged deep dive research on top trending markets.



Abhigyan Sengupta

Sheer Analytics and Insights

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